New Super Mario Brothers Wii (not a real word). So awesome. I don't have a Wiimote but the control scheme uses the wii mote sideways, much like a gamepad, so I was able to map the buttons to a standard PC gamepad and everything was alright. The Wiimote shaking action, I had to map to a button.

Bleach Versus Crusade. This one supports the Gamecube controller so my trusty gamepad was enough. Game had awesome graphics, and a control scheme that wasn't stupid. Unfortunately, the fighting engine was lacking. Blocking is done automatically and rarely happens when you need it, and parrying has a very low success rate. The fights themselves are akin to my first sexual experience; too fast to be enjoyable and extremely messy. There's way too many things going on at once and you tend to get lost in all of the activity (and I hate the partner system. Why does every fighting game nowadays need a tag system?)