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The conscience of the rkmbs! 15000+ posts
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The conscience of the rkmbs! 15000+ posts
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I would copy & paste the entire article, but I'm too lazy.
You can find the article in the May issue of Game Infromer.

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Joined: Sep 2003
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The conscience of the rkmbs! 15000+ posts
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The conscience of the rkmbs! 15000+ posts
Joined: Sep 2003
Posts: 30,833 Likes: 7 |
Quote:
“at their best , video games are about immersion . players shouldnt feel like they are observing the action onscreen, they should be figuratively transported into a different world.
your avitar’s life should become your life , and its adventures should be your adventure. the controller in a player’s hands should transcend its role as a mere interface device; it should become the weapon that you see onscreen .most games try to push immersion with better graphics, more intense action , or overwhelming sound. but one upcoming console is doing something different , trying a new way to make that controller in your hand become something more. that console is the nintendo revolution.
with the unveiling of the revolution’s motion based controller, most gamers envisioned the kaleidoscope of unique ideas that nintendo would use it for. but while the gaming public was preoccupied with demos of cooking and fishing games, one developer asked itself the question of how the revolution could be used to take a familiar genre to the next level.this company wanted to figure out how to use its unique controller not to develop an entirely new type of game, but to elevate an already-popular style. that company is ubisoft, and the answer to its self-imposed challenge is the revolution launch title known as red steel.
it is highly unusual for a company like nintendo to allow the axclusive first look at one of its consoles through a 3rd party game like red steel.but as it turns out , nintendo has been closely involved in the development of this game, and has great confidence that it is a perfect way to introduce the world to revolution . developed by ubisoft paris , one of the publishers oldest and most experienced teams , red steel is a mixture of old and new: a fps that that uses the revolutions controller for aiming - and much more. while nintendo obviously has several games in development for the revolution launch , the company simply doesnt make games like red steel , so letting a respected publisher like ubisoft introduce the revolution through an easy -to - understand game type allows both companies to demonstrate what they do best ..”
Apparently you can also jump over and take cover behind objects by moving the rev’s remote towards a upturned table or a wall, and reload by pulling the remote back. Split-screen and online multiplayer planned!
*UPDATE #4*
Also worth noting, this game is not an on-rails shooter. It is a fully 3d FPS game. A quote from the article…‘the longer we played with it the more natural if felt, and the more quickly we mowed down the targets. strafing around the targets is incredibly easy, as keeping the controller pointed at the object, while you move around with the analog stick keeps you focused on the target. aim felt similar to using a computer mouse, as it is possible to quickly explore every direction in a three dimension space with quick gestures.’
*UPDATE #5* More article info…
“In many situations, there will be a higher-ranking enemy who commands the others in the area. By defeating him, and sparing his life, he will offer you his respect, and help. The enemies will surrender their guns, and the boss may offer you a new weapon, a special path, or another reward. Any time you spare an enemy, you will be rewarded. As it always takes more skill to spare a life, than to take it”
“Although the majority of Red Steel’s gameplay will stress ranged combat, there will be times you need to get up close, and personal. You can switch to the sword at any time, and if you can get close enough to an enemy, you can use it for one-hit stealth kills. In other moments you’ll find yourself locked into intense one-one sword duels.”
*UPDATE #6* New transcribed article info courtesy Polyticks22 and Fayz00
not to assign any personality to the main character. You are the hero in Red Steel and this is your adventure. The only backstory to the protagonist is that he is an american male who is engaged to a Japanese American woman name Myu. On the night that you are supposed to meet Myu’s father for the first time, she is kidnapped from the posh Los Angeleles restaurant you’re dining in. You quickly learn that her father is a Yakuza boss named Sato, who is in possesion of an important ceremonial katana. A younger, more ruthless Yakuza faction led by a man called Tokal attempted to steal the sword from Sato to shift the balance of power within the organization. Sato thwarted the attempt to steal the sword, but was mortally wounded in the attack. Tokal’s men kidnap Myu in response, hoping to trade her life for the sword. But Sato refuses to hand over the sword to Toakl, instead giving it to you, with the instructions to use it to find his daughter. Sato dies soon after diving you the sword, leaving you all alone and untrained against Tokal’s men. Armed with the katana and a selection of firearms, you myst follow Myu to Japan and defeat Tokal, but first you must gain the skills necessary to confront him.
According to — the first third of the game will be more brutal by necessity. When you are first learning to use the Revolution controller, you will be less precise and — (blurry and cuts off)
a series of headshots, it is often more beneficial to take a non-lethal shot, such as shooting a gun out of an enemy’s hands. I mnay situtations, there wil be a higher-ranking enemy who commands the others in the area. By defeating him and sparing his life, he will offer you his respect and help. The enemies he commands will surrender their guns and the boss may offer you a new weapon, a special path through the level, or other reward. Any time you spare an enemy, you will be rewarded. as it always takes more skill to spare a life than to take it.
Freeze (may not be freeze) shot adds a lot of dpeth to the gunplay and is a natural fit for the Revolution controller, but isn’t the only way that Red Steel adds spice to the combat. After all, why would you carry a sword through a game if you couldn’t use it? Although the majority of Red Steel’s gameplay will stress ranged combat, there will be times you need to get up close and personal. You can switch to the sword at any time, and if you can get close enougn toan enemy, you can use it for on-hit stealth kills. In other moments, you’ll find yourself locked into intense one-on-one sword duels. Any time you take on an enemy with a sword of his own, you’ll need to take yours out right away, or his blade will make short work of you. Swinging the Revolution controller in front of you, you will see the sword onscreen(cut off)
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Joined: Sep 2003
Posts: 30,833 Likes: 7
The conscience of the rkmbs! 15000+ posts
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The conscience of the rkmbs! 15000+ posts
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Posts: 30,833 Likes: 7 |
It looks fun and interesting enough. It certainly has some sweet graphics, I'll give it that--And the story sounds great too. But I'm still not gonna buy the Revolution for it.
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Joined: Oct 2000
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cobra kai 15000+ posts
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cobra kai 15000+ posts
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seems like a pretty cool premise for a first person shooter (the whole concept of being more accurate and sparing certain enemies, rather than just mowing everything down)
for established genres, i think first person shooters will work best on revolution. i haven't been interested in that type of gaming in a while, but the prospect of nearly-instant reactions in the game -- being able whip around and take out enemies wherever they stand without frustrating limitations presented by standard controllers .... thats pretty damn cool.
im not too sure if this is the actual game to completely sell me on that, though. ill havta wait to see more of it.
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2500+ posts
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What I saw of the game looked damn cool. I still won't buy a Revolution, but when my little brother gets one I'll visit him and play his.
Reveling in the knowledge that Sammitch will never interrupt my nookie ever again.
112,000 RACK Points!
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Joined: Nov 2003
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500+ posts
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500+ posts
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Quote:
Pariah said: “In many situations, there will be a higher-ranking enemy who commands the others in the area. By defeating him, and sparing his life, he will offer you his respect, and help. The enemies will surrender their guns, and the boss may offer you a new weapon, a special path, or another reward. Any time you spare an enemy, you will be rewarded. As it always takes more skill to spare a life, than to take it”
Gimme a break.
This mid-level Yakuza boss just gives up and sqeals like a pig to you? I could understand that a couple of times in the game, but not every Field Captain just giving his info/weapon up so easily. Some of them should try to betray you and knife you in the back, so you've got to watch them
"Now TV's all about format these days isn't it, and I've got a new type for you right here.
Its me and Paris Hilton driving around in a car.... Now I know what you're thinking, but she's in the boot!"
"So you see, 'Ring around the Rosey' refers to the horrible symptoms of a terrifying disease, a disease which.....a disease which....ZIM! Theres a Pigeon on you're head. You have 'Head Pigeons'. get to the Nurse before they spread to the other children."
"Get off my lawn Cookie Beast!"
--Invader Zim
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Joined: Nov 2003
Posts: 956
500+ posts
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500+ posts
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Game sounds good, especially the sword-play
Like KC and Pariah however, I will still not be getting the Revolution
"Now TV's all about format these days isn't it, and I've got a new type for you right here.
Its me and Paris Hilton driving around in a car.... Now I know what you're thinking, but she's in the boot!"
"So you see, 'Ring around the Rosey' refers to the horrible symptoms of a terrifying disease, a disease which.....a disease which....ZIM! Theres a Pigeon on you're head. You have 'Head Pigeons'. get to the Nurse before they spread to the other children."
"Get off my lawn Cookie Beast!"
--Invader Zim
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Joined: Oct 2000
Posts: 45,826
cobra kai 15000+ posts
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cobra kai 15000+ posts
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Posts: 45,826 |
gentlemen, gentlemen... this is but one game. and not even one of the larger ones!
if this game sounds cool and piques your interest, surely the others will do more justice.
don't make your revolution purchase decisions just yet.
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Tabarnak! 6000+ posts
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Tabarnak! 6000+ posts
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Quote:
Rob Kamphausen said: if this game sounds cool and piques your interest, surely the others will do more justice.
We're all hyped for 'Mario Party 73'!! Fuck...Nintendo really dropped the fucking ball. Even I'm having my doubts about buying this thing...and I's a hardcore Nintendo fan. I just don't like having only one or two gaming options every fucking year.
If karma's a bitch, it will be my bitch!
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Joined: Oct 2000
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cobra kai 15000+ posts
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cobra kai 15000+ posts
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well, for oldies, revolution is gonna have a backlog of hundreds of downloadable games from all of nintendo's past (plus most of segas and some from other third parties -- tecmo, konami, squaresoft, atari and others have been rumored)
for newbies, revolution is said to launch with 20 games.
with the revolution controller shell, you'll have a wealth of standard, new third party ports.
with the revolution controller as is, there'll be tons of new never-before-possible games. new genres, new interests, major enhancements to things once-familiar.
"red steel" is just one game being teased that has already intrigued several non-nintendo posters above -- months before its release or even before any final screen shots / movies have been shown. and its not even one of the launch big guns, i.e; "system sellers"
thats pretty impressive
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