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Nowhereman (in our Universe) was also Captain Howdy and Jack Nasty. It was shown that when his character was talking to the other two, for the heroes he was talking to himself. But from his perspective (Nowhereman's one, I mean) Danny is correct.
To the list made by Chewy, and from the few we have seen in the issue 0 and in the Order, there is another one that seems to have a splity personality, the one freed from the asylum by Turkish. But I could be wrong.
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quote: Originally posted by The Eurostar: To the list made by Chewy, and from the few we have seen in the issue 0 and in the Order, there is another one that seems to have a splity personality, the one freed from the asylum by Turkish. But I could be wrong.
You know, I was just about to bust on Danny for missing a question concerning his own creation, and then Euro brings up Tallmoore from The Order.
Oh, excuse me for a moment. I've got to pull this sneaker out of my mouth.....
And, Danny, Grimm is talking about a line of beer called "Fosters". There is a commercial slogan that goes "Fosters.....Australian for beer". I kind of thought that it was an Americanized concept, seeing as how they portray Aussies in a somewhat generic light. It's not demeaning or anything. In fact, some really funny stuff. Like when this really posh guy meets this really posh woman at a very up-scale, champagne-style bar, she orders a Fosters beer, and, once finished, crushes the can on her forehead. Then the announcer always states how the actions seen in the commercials "translate" to Australians. For example, in this one, once she crushes the can, he says "Love at first sight", or something like that. Basically defining Aussies as being a rough and tumble bunch.
I imagine the equivalent to that would be seeing a commercial about Americans, and they're all fat, white, rich, and selfish. Its kind of the truth, but in an exaggerated way.
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Totally leaving out the relevant bit that Foster is my last name. And Danny, don't feel too bad, I missed my own character's question, also. But I aced the second one!
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quote: Originally posted by Grimm: And Danny, don't feel too bad, I missed my own character's question, also.
But I aced the second one!
I feel so left out...
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quote: Originally posted by T5: Here have a Snickers.
I don't wike nuts...
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I hope you liked my latest addition to the story though...it has a twist if you know what to look for.
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llance is having a birtday today!!!!! Congrats :) :)
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Goozx your last post about Sam was great...creepy.
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Gooz, fabulous post! It reminded me of a sort of expostion scene from a really good drama! Wonderful job, son!
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quote: Originally posted by GoozX: quote: Originally posted by T5: Here have a Snickers.
I don't wike nuts...
Then, boy, are you in the wrong place!
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Foster's beer... and his name is Foster... I see...
No, we don't have those ads over here... by crikey. Um... g'day. Mate. Barbecued shrimp or something. And all that.
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A few drunken ramblings at four thirty in the morning. MPD Consulting? Perhaps we could all develop "split personalities" a new series. . . MIA Consulting? The MIA members and writers. A few ways to deal with things. Nowhereman. If he's listed as quit, then he's not part of the team, unless he writes himself back in, right? Really no need to list him, imo. Same with the Sonja character. KV is off doing his thing and really doesn't need to be listed until he returns. Naecken seems to be going in an adversarial position to the team and also probably doesn't need listing. Larry Lance could probably be moved somewhere into the support staff helping Kit and Shirley run the business somehow. If Llance isn't interested in writing his character anymore, and no one else is doing anything with him. T.C. could be handled a similar way until his writer returns, if need be. Euro's suggestion that they be around, just not go on the missions works well here.
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Nowhereman is listed as he have quit, but in reality, I think, he's went on his business, just like Kristogar, never really retiring, so I think they should still be listed as MIA.
About Sonja, I am with Grimm. She is away from the team forever, and should be dropped from the list. The same could have been for Euro, but from the next story he will be back, so now it's late to drop him. :)
As for LLance, if really LLance the poster has no intention of continuing to write him, I think we should write him away. Maybe putting him on staff position, and then having them out. With Euro, Ameristar and Blackwulf we'll be a lot, there's noi need to have characters around without a poster. But if LLance thinks to come hre, even if sparingly, LLance (the character) has to stay.
What we should really do, for missions stories, is to ask in the talk thread who want to partecipate, and having only those characters departing. The others will stay at the Complex.
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Maybe in the case of absent posters, we can just write that their characters have decided to use some of their vacation time to take a paid leave of absence. If they're gone for more than three stories, they should be considered as having left the company for employment elsewhere.
Oh, and I'm really enjoying this story for the character interaction, especially with Chance believing he's one of the long-standing members of the team when he's actually a newbie. That won't be for long, though. Although he believes in something that's not true (IE: that he returned to his own timeline rather than the one in which he's dead), it's more the power of belief that causes him to ignore all the evidence to the contrary, NOT any kind of ignorance or stupidity.
Oh, and thedoctor and Grimm: Maybe you two could include in this story your first meeting with Kit Piper, since both of you have been hanging around the group only unofficially up to now.
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All right, I have taken the liberty of writing out Tobias and Larry until they decide to come back and write their characters again. If either of them show up and use their character suddenly in the story, it can be explained that they just returned from their vacations.
And I also had Kit Piper return and set up an opportunity for both Dirk and Grimm to meet him, and Chance, of course.
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Ol' Griss Montag's a comin'!
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Oh, Kit will meet Grimm soon enough. . .heh heh heh.
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I've just uploaded an animated pic of Grimm -- the same as before, except the iron gauntlets aren't quite so blue -- as well as a pic of Chance (Kristofer Schanz), just so all of you can get a picture of what he looks like.
Just so all of you know -- Chance isn't intended to be a "Captain Whitebread" by any means (any of you who took Pro's quiz should know what I'm referring to). He's intended to be a more dynamic leader-type, an A-type, driven personality who has a very high moral ethic when it comes to doing the right thing. So don't make him a buffoon or some kind of naive "man-child" in the story. Once he gets settled in he should be one of the most active members of the team. [ 08-13-2002, 09:56 PM: Message edited by: TheTimeTrust ]
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Grimm, just waiting for you to write your introduction to Kit so that I can do a follow up with Dirk. Gooz, you gotta check this out. It's pretty damn funny by itself, but I think you'd get a little more of a kick out of it. Onion Film School
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TTT, loved your last post.
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Thanks! I'm really enjoying this story so far, mostly because I've had the luxury of writing out all this stuff I've been thinking about for a while now. It's good to have these "character-driven" stories once in a while... helps to recharge our batteries for the "action-driven" ones...
One thing I'd like to see more of in this story is some interactions and CONFLICTS between all you guys! Don't be shy -- set up some situations that can get the others interacting with your character and more. I'd hate to see this story just be a "Chance" story. There should be a few subplots running next to each other and criss-crossing at will. [ 08-13-2002, 10:43 PM: Message edited by: TheTimeTrust ]
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Go ahead and send my character on vacation for a while if need be. Once I get my stuff in order in my personal life, I'll be back full time.
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T.C. Hope things are well. Come back soon.
TTT, I still have to have Grimm run into Chance, heh heh heh.
Something I've been wondering about. Does the team need a leader? The old teams always seemed to have leaders through their runs. This one doesn't. Has it hurt the team to not have a character in that role?
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NO!
Now, be quiet! Someone'll hear you and get ideas!!!
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A leader? Did someone say the word; Leader?
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Chance for Leader! :) :) :)
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The group, like any other human group, needs a leader.
It don't need a recognized leader, maybe, but the need of a leader was really evident in the last story, where the end was finally brought by Danny, who reluctantly took that role, even if for a short time.
Same was for the story of the escape from Mandelovia, where Kristogar stepped to that role.
I don't think right now the heroes should elect a leader, but a sort of responsible for every different mission maybe should be chosen at the beginning, someone that should oversee the mission.
In the long run, I am sure a leader will emerge.
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As I said elsewhere, I think each mission the team goes on should have a leader, and I think each member of the team should take their turns leading, even the ones whose leadership skills aren't all that obvious.
I remember as a teenager being part of an Outdoor Education Club through my high school, in which we would go on week-long trips to the mountains and hike and such. For a few hours at a time, each of us was "the leader" during the hikes. The leader would decide the pace we would go at (I always seemed to take a pace a bit too fast for everyone's liking), and where to go, and where to stop for lunch, et cetera, and since he or she was the recognized leader everyone followed him or her. I think something similar could definitely work for our MBL when on their missions. After all, some missions will require skills, abilities or powers which one or more of the members may possess, which would make them the natural leader for that mission.
For example, if the mission required battle against a group of terrorists who had commandeered a small village and had a lot of firepower, then Dirk Bell would probably be the best one to lead that mission.
If the mission was more mystical in nature, then Mxy, Grimm or Turkish would be the more natural leader. And so on... [ 08-14-2002, 05:50 PM: Message edited by: TheTimeTrust ]
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I just uploaded a pic of Kit Piper at the Hero Revolution Yahoo group.
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quote: Originally posted by thedoctor: Gooz, you gotta check this out. It's pretty damn funny by itself, but I think you'd get a little more of a kick out of it.
Onion Film School
Lol, I have lost count of how many times and different locations THAT has happened to me. Although, last week end I was on a three hour search FOR a cop to film my final scene (ended up using a security car - worked just as well).
:lol:
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quote: Originally posted by TheTimeTrust: I've just uploaded an animated pic of Grimm -- the same as before, except the iron gauntlets aren't quite so blue
I just uploaded the pic into my Yahoo profile.
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I thought you'd like that GooZ. Reminded me of the "happy little accidents" that one of my profs kept talking about.
Been loving everyone's posts so far. TTT, looks like Chance and Dirk are headed for a run-in sooner or later. Grimm, bring the chair, forget the squirrel.
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quote: Originally posted by thedoctor:
Been loving everyone's posts so far. TTT, looks like Chance and Dirk are headed for a run-in sooner or later. Grimm, bring the chair, forget the squirrel.
How about a towel, some paper clips, and a rubber band?
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quote: Originally posted by TheTimeTrust: As I said elsewhere, I think each mission the team goes on should have a leader, and I think each member of the team should take their turns leading, even the ones whose leadership skills aren't all that obvious.
I remember as a teenager being part of an Outdoor Education Club through my high school, in which we would go on week-long trips to the mountains and hike and such. For a few hours at a time, each of us was "the leader" during the hikes. The leader would decide the pace we would go at (I always seemed to take a pace a bit too fast for everyone's liking), and where to go, and where to stop for lunch, et cetera, and since he or she was the recognized leader everyone followed him or her. I think something similar could definitely work for our MBL when on their missions. After all, some missions will require skills, abilities or powers which one or more of the members may possess, which would make them the natural leader for that mission.
For example, if the mission required battle against a group of terrorists who had commandeered a small village and had a lot of firepower, then Dirk Bell would probably be the best one to lead that mission.
If the mission was more mystical in nature, then Mxy, Grimm or Turkish would be the more natural leader. And so on...
This could be interesting, with leaders picked on the basis of the type of mission. I do think Chance could fit into a decent type of leader role, though he would have to introduce himself to the other members, lol.
Just remember that while, Grimm's character is mystical in nature, he really doesn't have a lot of experience in that field yet, and would probably feel more comfortable in criminal type settings, having dealt with those types of people in his life. He would otherwise likely be a reluctant leader at best. At least right now.
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I just did a pic of Dr. Henry Quantos for the photo album at the Hero Revolution Yahoo group, as well as a revised pic of Kit Piper now with a mustache (I'd forgotten to add one earlier). I've also been working on a pic of Dirk Bell (I don't know why I'm starting out with the later members -- probably because I'm trying to get a feel for these guys more than the others right now), but I need to know whether he's still wearing a mask, as one description had him with. If so, what kind of mask? Lone Ranger type, or a full-face one? And is the grey overshirt he wears over the kevlar vest just a plain button-down shirt, or what? Just wondering about the intricate details, here.
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Regarding a leader... I don't think the team needs an officially recognised Leader, even on a story by story basis. But I think it may turn out that certain characters fall into something of a leadership role, at least sometimes. I think Chance may fit that sort of thing, at least after he settles in a bit.
I've also been sort of taking Danny in that direction. I've been giving him a little more confidence as of the last story, and he may be working towards something of a leadership quality. How permanent this change in attitude is remains to be seen...
Yes, that's right, I'm attempting some actual- shock, horror- CHARACTER DEVELOPMENT! Beware.
And I agree that this story needs a little conflict... so I'm going to maybe have some of the older members (Danny, at least) be a little wary of the new guys (as demonstrated in his confrontation with Dirk). Think about it- here they are, a close knit superhero team. And all of a sudden, mysterious and dangerous strangers appear in their midst. You'd think they'd be a little apprehensive, at least.
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quote: Originally posted by Danny: Yes, that's right, I'm attempting some actual- shock, horror- CHARACTER DEVELOPMENT! Beware.
*Shudder!*
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I think what Danny has said has a lot of sense, it is something I will try to explore when Euro will be back at La Perdita.
Plus, there should be a strong sense of gratitude in the first revolutionaries toward Sam. After all, they were always on the run, chased by higher powers, while they now have a cool place to stay, thanks to the kid. :)
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