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I couldn't sleep so I've started a new talk thread and posted the introduction of my new character.

Phouka's main powers are floating (he can't move fast enough while floating to make it a practical form of transport over long distances) and throwing "chaos bombs". The chaos bombs are similar to the Scarlet Witch's hex spheres back when she had little to no control over them. Basically, they cause a random event in the general area he points at. The effect does no necessarily need to be something that could really happen (for instance, he can point at rampaging dinosaur and it could turn into a delicious piece of key lime pie). Phouka has no control over what exactly happens, but he has limited control over how powerful the chaos effect is and how positive or negative it is. He is also highly resistant to telepathy simply because he's not human and his thought processes are highly chaotic in nature. Someone attempting to read his mind runs the risk of getting hit by some nasty feedback. Please let me know if any of this is unclear.

In terms of personality, try to imagine if Francis on Malcolm in the Middle was a member of the Q continuum. He's kind of a trickster, a bit arrogant and he doesn't always think of the consequences of his actions, but deep down (REALLY deep down) he's a good guy who wants to help. I think the best single word to describe him is "naughty". By the way, from his point of view, he was never "evil" when he served Chaos. It was his job and the Universe needs at least some Chaos to keep going.

And just in case you didn't read it in the last talk thread, I've finished the first Drake solo after just over a year. I'm hoping the new one I'm about to start will go a bit quicker.


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I can't be bothered writing anything right now.

I'm sure you'll all understand.


Thing is- I can’t spell or type. I spell so badly my spell check doesn’t even know what I was trying to spell. And I have five Eisners HAHAHAHHA!! -Brian Michael Bendis
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Hey Notwedge, did you just completely make up an Australian custom...?


Thing is- I can’t spell or type. I spell so badly my spell check doesn’t even know what I was trying to spell. And I have five Eisners HAHAHAHHA!! -Brian Michael Bendis
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I thlought the "thumbs up" gesture was rude to Australians. Was I wrong?


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Actually, I had heard that too, years ago.

Well heck, what are they teaching us in those schools?


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Well, I'm glad I'm not the only one who thought that. Someone should have told the Australians though...


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I've honestly never heard of it.

I think you've been lied to. Or you're all just trying to mess with my head.


Thing is- I can’t spell or type. I spell so badly my spell check doesn’t even know what I was trying to spell. And I have five Eisners HAHAHAHHA!! -Brian Michael Bendis
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Quote:

NotWedge said:
I couldn't sleep so I've started a new talk thread and posted the introduction of my new character.

Phouka's main powers are floating (he can't move fast enough while floating to make it a practical form of transport over long distances) and throwing "chaos bombs". The chaos bombs are similar to the Scarlet Witch's hex spheres back when she had little to no control over them. Basically, they cause a random event in the general area he points at. The effect does no necessarily need to be something that could really happen (for instance, he can point at rampaging dinosaur and it could turn into a delicious piece of key lime pie). Phouka has no control over what exactly happens, but he has limited control over how powerful the chaos effect is and how positive or negative it is. He is also highly resistant to telepathy simply because he's not human and his thought processes are highly chaotic in nature. Someone attempting to read his mind runs the risk of getting hit by some nasty feedback. Please let me know if any of this is unclear.

In terms of personality, try to imagine if Francis on Malcolm in the Middle was a member of the Q continuum. He's kind of a trickster, a bit arrogant and he doesn't always think of the consequences of his actions, but deep down (REALLY deep down) he's a good guy who wants to help. I think the best single word to describe him is "naughty". By the way, from his point of view, he was never "evil" when he served Chaos. It was his job and the Universe needs at least some Chaos to keep going.




Sounds like a really great character, NotWedge... *cough*cough*Mxy*cough*cough* ...I look forward to seeing him interact with the team.

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**(cough)Dirk*(cough)*Blackwulf*(cough)*


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I'm shocked and insulted that anyone would say that Phouka is a ripoff of Mxy, when it's so obvious that he's a ripoff of Puck from Gargoyles.

Seriously though, I probably wouldn't have introduced Phouka if Mxy (the character) was still around because there are simularities. I promise, though that at no time will Phouka's powers be used on a cow or to create a cow. Hmm, that wasn't very serious either. Oh well, I'm sure the differences will become clearer over time.


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BTW...what is the roll call for this mission?


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Another BTW -- did nobody in Vanguard notice that Euro wasn't with them when they left the Darkworld?

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Not only did they not notice, but they didn't care.


Thing is- I can’t spell or type. I spell so badly my spell check doesn’t even know what I was trying to spell. And I have five Eisners HAHAHAHHA!! -Brian Michael Bendis
Danny #274175 2004-03-27 3:23 PM
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To be honest, I just wasn't sure what happened. I couldn't tell whether the confrontation of Ladnkia was in his mind, or, in reality.

So, Euro? That's how it ends? Raptor banished to Hell, and his son mysteriously disappearing?

As for Roll Call, I too would like a status of who and what Vanguard is before we go diving into this mission. I mean, give us some time to breathe after that battle.

Ramifications, people!!

Here's my hazardous guess:

-Danny
Phil
Brianna
Mason
Ozzy
Adem Different
**Phouka


-Priest or Sam? (Sam! Sam! ) Although, it would be nice if Gooz was around to write his characters, and/or fill us in on what needs to be done with them.

-Zarch? Is he staying around like Tayden? I hope so. He's awesome.

-Do we get Simon Rosetta in this story, Euro?

Ozzy's still around. However, due to my inability to be creative in any form or fashion right now, I would prefer if he were left in "stasis" still. Maybe have Doc Quantum taking care of him while he's in the coma.

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Quote:

Prometheus said:
So, Euro? That's how it ends? Raptor banished to Hell, and his son mysteriously disappearing?

Yes

Do we get Simon Rosetta in this story, Euro?

No.

I don't want that anybody will leave Vanguard for my fault, so I am retiring.

They have been four awesome years, thanks to you guys. ALL you guys
.

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?!

Did I miss anything? I think I read the whole talk thread. Was something deleted? Why's Euro leaving?!


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Euro, is this over the stuff with you and Grimm in the Evil MBL Talk Thread? Come on, man. You and I have gone worse rounds than that. Don't tell me you're going to throw in the towel due to one blow up.

There's room for everyone around here, including a Vanguard Europe. I, for one, am for this branch-off series. It gives us the opportunity to spread our wings in two different directions at once, allowing some to write with Vanguard, and others to do their own thing in the European section.

Euro, I am not going to believe you are leaving. Not due to something as minor as this.

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Don't leave over this thing. I'd be lying if I said if you weren't a part of why I'm moving off, but you are not the sole reason, so don't think that.

The group simply, is too large, with too many people trying to take it in too many directions at once. There's no cohesion, no unity, and no teamwork. All the butting of heads, uber characters, etc., etc. It all adds up, you know? If I pushed all that on you, I apologize.

So, if you're leaving to stop me leaving, then it's wasted motion, because my course is set. I need to attempt something more suited to my needs. And that's what I am doing.

As Pro stated, there is room for both styles. My personal opinion is that it will be better like this as everyone will be able to get their own needs met and not step on each other's toes so much. At least, that's the theory.

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Grimm, I am alive. My characters are Sam and Priest. They are alive too. Thanks for your time.


Have you ever looked into a mirror and wondered if behind it was another world, the same... but totally different?
- Reflection (2002) UTOPIAN PRODUCTIONS
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You suck, Goozitron.

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I don't know how much my participation will be in this story. I have a lot of side projects pending that I need to get done, aside from the MBL story, and work is really hectic right now due to work being backed up while new computers were installed. If I get a chance, I'll write; but I can't make any promises.

As far as the Europe branch goes, it's a natural progression of the Vanguard business. Plus, a lot of us have been talking about wanting to do something different, but their are too many characters and writers in the stories now to be able to accomplish that. A small team would allow for faster stories, more cooperation, and less hassel for both divisions of the group. It's been in the planning stages for a while now just waiting for the right time. Maybe it was a little rushed now; but, Euro, you are not the reason behind it being made. So don't think that you have to leave right now, because you don't. This is just a move to make this experience more fun and faster for everyone involved.


whomod said: I generally don't like it when people decide to play by the rules against people who don't play by the rules.
It tends to put you immediately at a disadvantage and IMO is a sign of true weakness.
This is true both in politics and on the internet."

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Well, I'm fairly soured on the "Hero Revolution Universe" right now. There's so much going on, what with all the meteors being dropped on cities, Mandelovia being off-limits, and New York City suddenly becoming a metahuman city-state, I'm not all that enthusiastic about doing much creating in this venture. I'll continue in the regular Vanguard stories with Mason Templar, a fairly simple-to-write character who everyone seems to like, but that's about it. The world is just too complicated right now -- it reminds me a lot of the way the MBL universe was at the end. It's not anyone's fault, but the kinds of clashes of direction are almost inevitable when a collaborative "universe" is being created by several different people, each with his own take on the direction. I'm really sick and tired of the whole "anti-meta" and "meta-terrorism" stuff especially, though, and I'm not too enthusiastic about the current trends to push it more and more in that direction.

My favourite period in this universe was when the "team" was a group of adventurers based on a small island. It's why I've always kept my characters very low-powered. What I really wanted to be doing was writing a group of non-powered adventurers.

On the other hand, I like superheroes. The DC kind, I mean, not the persecuted Marvel versions. Which is why, come mid-April, I'm going to begin work on a new series of stories of a team called "The Utopians" for Rob's e-zine. This will be a team of original international superheroes with a JLA-like mandate to protect the world. I'm not sure how far it'll go, since I have a poor track record of finishing this stuff, but I will probably ask one or two people to collaborate on this one with me. It won't use any existing characters, though, except those I've personally created. It's not going to be an MBL retread, in other words, but it will use some of my staple characters and those created by other collaborators.

Why would I want to do this? I want to write something fun and escapist. While the Vanguard stories have their moments, I find that world too dark and depressing most of the time and actually fairly limiting (this, I believe, is the main reason there has been so much "head-butting" between various posters, especially lately) because not everything that is thought up can be done in the same universe. I was interested in doing something like the Strikeforce when that was going on, but the fact that they're really the "bad guys" kind of makes the whole exercise pointless, in my mind. And the "Hero Revolution Universe" has so many, almost countless conspiracies and secret societies going on behind the scenes that they've completely lost their novelty. It's become cliched, in fact. The Utopians will use some secret societies and such, but there will definitely not be an unrealistic focus on them.

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I tend to agree with TTT somewhat on the state of the universe outside our little island. You'll notice I don't tend to do a lot with the shadowy conspiracies and such, I just write about Danny and his immediate teammates. Nothin' wrong with staying out of the bigger picture and just concentrating on where your passion lies.


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Yeah, exactly. I'm having fun sticking with writing the over-the-top Mason Templar and the immediate Vanguard team, and I'm not interested in doing anything beyond that at this time. I'm severely limiting my own scope in the stories, as that's the only way I'm going to be able to enjoy them.

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Hmmm...seeems like things are changing here...I miss the old days.

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Doc, even if you aren't writing much, can you 'loan' us Adem for a little while? His detective skills kicked ass in the last issue and he might be needed for the beginning of the story. Basically, I was hopping he could be the one that figures out where the prison is located. Just a thought.

You know, this is just the rolling thoughts of a girl that's only been involved for a short period relative to everyone else -- but if all the subplots and little odds and ends are cluttering everything up for us writers -- why not 'reset' things? Simplify, narrow things down, make it a little more friendly for everyone. I might be crazy, and tell me if I am, but it seems to me that everyone here differs on their idea of an 'ideal' story and that may be the source of people's clashing.


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Narrowing things down may seem like a good idea, but not all stories can be narrowed down.
But I guess it all comes down to what type of style you like.
I love reading Daredevil for the more itty gritty urban stories, but I also like FF where you have the ultra hyper dyper cosmic stuff.

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Ok, so I killed my character over a misunderstanding?

That sucks!

It's inevitable that each one sees the universe in different way, and would put in it the kinds of narration and elements that loves most: who the Authority, who the XMen, who the JLA or the Doom patrol, or the Challengers of the Unknow.

And I agree with Grimm and Doc when they say that we are too many to tell easily a story; but on the other hand I have the experience of the MBL, that when it lost most of it members began a downfall toward "cancellation".

Speaking for myself, I miss the circus: it was a easy way to travel from a place to another, stumbling upon adventures that could be very different from story to story. Adding the recurring (but not constant) menace of the EPS, that would have been made for a good format.

Being the only one that loved it, it was the right thing destroying the circus, but Vanguard, as it was implemented, as a firm delving in adventures, it's evident that was not what the majority wanted: proof is that in ten issues we had only three real payed missions.

I thinks it's evident we want a superheroes team: maybe we should evolve in that direction faster than how we are doing now.

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Quote:

The Time Trust said:
Well, I'm fairly soured on the "Hero Revolution Universe" right now. There's so much going on, what with all the meteors being dropped on cities, Mandelovia being off-limits, and New York City suddenly becoming a metahuman city-state, I'm not all that enthusiastic about doing much creating in this venture. I'll continue in the regular Vanguard stories with Mason Templar, a fairly simple-to-write character who everyone seems to like, but that's about it. The world is just too complicated right now -- it reminds me a lot of the way the MBL universe was at the end. It's not anyone's fault, but the kinds of clashes of direction are almost inevitable when a collaborative "universe" is being created by several different people, each with his own take on the direction. I'm really sick and tired of the whole "anti-meta" and "meta-terrorism" stuff especially, though, and I'm not too enthusiastic about the current trends to push it more and more in that direction.




I think that the fault here lies with the people who want a more JLA-esque concept to be brought forward have not really done any work to bring that out. I started doing the meta-terrorism angle to bring out an aspect of the universe that was already introduced before my arrival that I thought was being ignored. If anyone wanted to offer a counter balance they could easily have done so. The closest we've gotten is Pro's Order and Chewy's Pantheon. No one else who has yearned for the Superhero teams of yore have done anything to bring that to light. If you want that, then introduce and develope it without just posting once or twice about it; and don't complain about people who have put thought and effort into differing ideas and exploring them in fully thought out stories.

Quote:

Cowgirl Jack said:
Doc, even if you aren't writing much, can you 'loan' us Adem for a little while? His detective skills kicked ass in the last issue and he might be needed for the beginning of the story. Basically, I was hopping he could be the one that figures out where the prison is located. Just a thought.




Adem will be around for the stories, and I will write him. I'm just saying that the rest of the writers need to be prepared for me not taking a large involvement. I don't want the story to hit a point where my character could be more instrumental than any others' and I not be there.


whomod said: I generally don't like it when people decide to play by the rules against people who don't play by the rules.
It tends to put you immediately at a disadvantage and IMO is a sign of true weakness.
This is true both in politics and on the internet."

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Quote:

thedoctor said:
Quote:

The Time Trust said:
Well, I'm fairly soured on the "Hero Revolution Universe" right now. There's so much going on, what with all the meteors being dropped on cities, Mandelovia being off-limits, and New York City suddenly becoming a metahuman city-state, I'm not all that enthusiastic about doing much creating in this venture. I'll continue in the regular Vanguard stories with Mason Templar, a fairly simple-to-write character who everyone seems to like, but that's about it. The world is just too complicated right now -- it reminds me a lot of the way the MBL universe was at the end. It's not anyone's fault, but the kinds of clashes of direction are almost inevitable when a collaborative "universe" is being created by several different people, each with his own take on the direction. I'm really sick and tired of the whole "anti-meta" and "meta-terrorism" stuff especially, though, and I'm not too enthusiastic about the current trends to push it more and more in that direction.




I think that the fault here lies with the people who want a more JLA-esque concept to be brought forward have not really done any work to bring that out. I started doing the meta-terrorism angle to bring out an aspect of the universe that was already introduced before my arrival that I thought was being ignored. If anyone wanted to offer a counter balance they could easily have done so. The closest we've gotten is Pro's Order and Chewy's Pantheon. No one else who has yearned for the Superhero teams of yore have done anything to bring that to light. If you want that, then introduce and develope it without just posting once or twice about it; and don't complain about people who have put thought and effort into differing ideas and exploring them in fully thought out stories.




You misunderstand me. As I said in the part of my post that you didn't quote, I just wanted Vanguard to be a group of adventurers, not JLA-like superheroes. What has ended up happening is that we've done a little bit of both, and while those half-measures have allowed us to do (in theory) a wide variety of stories (though in fact we've stuck to fairly similar themes), none of us really knows the purpose of Vanguard. I plan on continuing with Vanguard on a nominal basis, and I hope we do more pure "adventuring" kind of stories like issue 15 rather than superhero stories, because superheroes don't really fit on this dark world we've created. When they do show up, they seem horribly out of place. That's why I'm starting up a new series of stories on my own with none of the baggage of the Hero Revolution/Vanguard Universe to hold it back in order to do a TRUE superhero series, something that won't seem horribly out of place in the overpopulated (with metas) world we've created.

As far as the complaining goes, I'm not complaining about the people who are writing this stuff, I'm complaining about the anti-meta and meta-terrorism idea itself, something that has existed since the very first Hero Revolution issue, long before you showed up. I'm actually enjoying what you're doing, Doc, in the MBL story -- I just don't enjoy the "world" that it takes place in for any of my own stories any longer. Things have always been limited due to the anti-metahuman angle in the stories, but they're even more limited now. I'm not blaming you or anyone in particular -- as I said, this is something that naturally happens with so many writers with "big ideas" that end up clashing. The universe eventually becomes too crowded for all the ideas to work.

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I think you missed my point. I'm saying that there is a place for everyone's concept in some form or fashion. It only takes a little thought and work to portray them. People who aren't happy with any of the more darker material have done nothing to counter act that. An honest to goodness superhero team can work in this environment as long as someone commits to it. That commitment hasn't been brought forth in any form.


whomod said: I generally don't like it when people decide to play by the rules against people who don't play by the rules.
It tends to put you immediately at a disadvantage and IMO is a sign of true weakness.
This is true both in politics and on the internet."

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Read my words very carefully: I personally want Vanguard to remain an ADVENTURERS group, NOT a superhero team. I'm not about to start the changes necessary to make the team more JLA-esque because that doesn't interest me. I prefer Vanguard to be more like the Challengers of the Unknown or Planetary, not the JLA or Authority. I'm happy with the smaller scale missions the team has generally had, and I'd prefer to have Vanguard remain on a smaller scale.

I would rather that the Hero Revolution/Vanguard world NOT be as developed as it is. I would rather it was more like the real world in most ways, except with a great deal many more "weird mysteries" hidden here and there. The fact is that the world situation IS so developed (due to the collective writing of all of us) that it limits the kind of stories that I'm interested in doing. I would have Vanguard free to operate anywhere in the world, for instance -- this is not possible at the moment, since they're outlawed in the U.S., and apparently outlawed by the U.N. as well. Also, I would have the "meta-gene" an extremely RARE phenomenon. I don't buy the idea stated early on in the stories that everyone on Earth has the metagene. Never will I allow anyone to make Dr. Quantos a metahuman, for instance, and I'm sure you, Doc, would not allow anything similar to happen with Dirk Bell.

I fully realize that I'm in the minority, of course, but I am doing what I want to do in Vanguard, and I hope it remains an adventurers' team rather than becoming this world's JLA, because the JLA does not fit into the world we've created as a group. I'll go with the majority rule, of course, but my preference is for all the anti-metahuman stuff being dropped and Vanguard remaining a small-scale adventurers' company able to operate freely anywhere in the world. The "Utopians" thing that I mentioned doesn't have anything to do with the discussion of Vanguard, BTW -- it's just something I want to write in order to do an original, straight superhero team -- it wouldn't work in the Vanguard universe for several reasons, and I'd rather start from scratch. Anyway, it has no bearing on this discussion other than for me to say that I want to write The Utopians as a JLA-esque team, but I want Vanguard to remain "mere" adventurers. Majority rules, of course, I guess, but these are my preferences.

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I will continue to write and develop the character I have been doing so with for a couple of years now.

That is all.


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Quote:

The Time Trust said:
...I hope [Vanguard] remains an adventurers' team rather than becoming this world's JLA, because the JLA does not fit into the world we've created as a group.




I fully agree here. I know for a fact that Grissom, as an adventurer himself, would work best on a team of adventurers. I really like working with low-powered characters, personally, due to characters that are too powerful are almost impossible for me to write. For example, I would never be able to write a speedster because, in my mind, they should be able to think and act before anyone else can blink. I have no interest in uber-characters (save Walker, who I gave up on after Issue #13).

NOTE - The Pantheon might be described as an uber-team, but I don't think they are, personally. As shown in Issue #12, they can be beaten... just not by 'traditional' methods. That was, in my mind, the beauty of Greek mythology - on which those characters are based.

I also agree that a JLA/Authority-style team wouldn't work in the HRU considering what we've written about the global attitude toward metahumans. The whole thing'd be too suspicious and very few people would trust them, in my mind.

Still, if that's the direction these stories must be taken, I guess I'll still be along. However, I, like TTT, would prefer lesser threats and more mysteries to accomodate a lower-powered team.

These, however, are merely my own preferences and opinions. Do with them as you will.

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I think I'll keep Zarch around, but, like Doc, don't expect me to have any major involvement in the stories. As for the direction of the stories themselves: I'll go wherever you take me, I always have. I think every possible direction has potential and even if I don't like something it's a challenge to accomodate to it. I've intentionally made my character a multi-purpose one for that reason.


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wow. an actual discussion. . .how long will this last?


I believe this discussion highlights my points that people are wanting different things from this, and I believe at this time splitting some people off will enable us to accomplish this.

Those who want the smaller scale, adventure type things can do that, and those who want more large scale stuff can do theirs as well. (and really, with either group, the adventures can range anywhere in between.)

The whole evil MBL and Mandelovia/Left Hand plots were intended towards pushing the group into the JLA/Authority type role mentioned. This is because the group seemed to be going in that direction anyway. Really. If you look back at the issues since they started on La Perdita, the more superhero type stuff overshadows the rest. Paid missions or no. That said, those angles and plots are coming to fruition.

TTT: good luck with the Utopians. I'm curious to see what will come out of that. I have a question, though: You say you don't want Vanguard to move into more JLA type stories, yet you've said several times that you introduced Miss X with the sole purpose of pushing them towards exactly that. Change your mind?

I think with the existing setup, Vanguard can accommodate all of us. We just have to be open to different ways of doing things, and most importantly work together to accomplish our goals. That means pushing the group and story forward, not just certain characters.

That said, I'm off to attempt this with a new branch office. Which is the sign of any successful business venture.

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Quote:

Grimm said:
TTT: good luck with the Utopians. I'm curious to see what will come out of that. I have a question, though: You say you don't want Vanguard to move into more JLA type stories, yet you've said several times that you introduced Miss X with the sole purpose of pushing them towards exactly that. Change your mind?




About the Utopians -- thanks. I'm having fun creating them right now.

No, Miss X was brought in to make the consulting company respectable (as well as a way to lobby the world governments to accept metahumans so the team could work with a freer hand in the world), but because I'm just too accomodating sometimes, I figured that most people wanted the team to become a JLA/Authority-like team, and I offered suggestions on how to do so using Miss X, but really, it just doesn't interest me as much as simple adventuring does. Remember that I'm the one who turned the team into a "consulting company" in order to do that, for better or for worse, and I stand by that.

If majority rules that we go the JLA/Authority-type direction, however, I won't oppose it other than to offer my opinion on it as I have in this thread. On the other hand, while I've added my ideas for how to do that in the past, I think I'll just let others handle the "how-to's" of that -- like Danny, I'm just going to concentrate on my own character, Mason Templar and his interactions with the team, and leave the "big issue" stuff to others. I'd rather we did less "world-building" and more "team-building," in other words.

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Ok, thanks for clearing that up. I'm with you on the team-building thing. Teamwork, from the characters in the stories, and the posters. It's lacking.

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I agree with Grimm in that I think we need to do more team stuff and less stuff pushing forward individual characters.

You'll find in my insane and somewhat pathetic posting spree of the last story, Danny was almost pushed to the background as a supporting character. The posts attempt to cover everyone working together towards a single conclusion, and take place from the POVs of a variety of characters. I was trying to take individual subplots that people had established for their own characters, and weave them all together as a solid single story.

I hate to point to my own posts as an example of what I'm talking about, it seems somewhat arrogant... it was just the easiest way to illustrate what I'm talking about when I say Team Focus as opposed to Character Focus.

I'll shut up now.


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Quote:

The Time Trust said:
Another BTW -- did nobody in Vanguard notice that Euro wasn't with them when they left the Darkworld?




Quote:

Danny said:
Not only did they not notice, but they didn't care.




Exactly. This made me come up with the idea that the memories of the existence of Euro and Eddie have been completely erased from peoples. Even if records of any kinds are still intact, nobody will "see" them. In the words of TTT, "if someone sees Edulcore Cicciotto's name in a newspaper, or something, their eyes just pass over it like there's nothing there".

I don't know who or what did cause that, but one day (not too distant, let's say next August) I will bring it to fruition. So, for now, no one mentions Edulcore Cicciotto or Eddie, because they have never existed, OK?

As for my new character, I will use Frank Cavalli, the Chicago cop with the super nose that I used in the Antarctic war. Altough he is a detective, by no means he is a duplicate of Adem.

He has absolutely NO skills over detective works, he has just this super sense of smell that helps him finding killers. I don't know what use he can be, but that is a very minor power and I would like to explore it. More in the story.

Simon Rosetta, for whoever would be interested, was though to be a hero with trasmuting powers, like Element Lad or Firestorm, but it would be potentially too powerful for my taste, so I prefer to leave him in limbo. Maybe he will resurface as a villain, who knows.

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