well, as the PC company answer would dictate, "fantastic!"

and, truthfully, it really is. everything has been great so far, we've gotten some good traffic, good press, our tech has developed quite a bit, etc. just relaunched a whole new front and back end, like website plastic surgery.

its also been really challenging and lots, and lots, and lots of long hours. its still 8 days a week, 25 hours a day. which, mathematically... i mean, lookatit, those numbers are impossible!

because we're basically inventing the wheel in our field (prior to the proverbial re-invention) everything is a learning process. we have to test out new engines, new templates, new possibilities, new features, and new designs all the time. its a 30 person job being done by far, far, far less than that. its extremely fun, on top of being extremely rewarding, because of all of that challenge, but its definitely ...well... a challenge.

promotion and spreading the content is one thing we want to start ramping up in the next, oh, few weeks/months. so any time you feel like making a game and posting it on some popular sites then emailing it to like 45,000 of your friends, please feel free! the more any one of you guys can spread stuff around, the better.


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